AES New York 2009
Game Audio Sessions
Friday, October 9
Friday, October 9, 9:00 am — 11:30 am
Session G1 Education in Game Audio in Three Parts
Friday, October 9, 4:30 pm — 5:30 pm
Session G2 Leveling Up Game Audio Implementations
Saturday, October 10
Saturday, October 10, 2:00 pm — 3:00 pm
Session G3 The Art and Business of Game Music
Saturday, October 10, 3:00 pm — 4:00 pm
Session G4 Portable Surround Sound by Headphones—Main Research and Suitable Practice
Sunday, October 11
Sunday, October 11, 9:00 am — 10:30 am
Session G5 Sounds from the Third Dimension! 3-D Simulation Techniques in Game Development
Sunday, October 11, 2:30 pm — 3:30 pm
Session G6 Implementing Sound and Music for Games Using the Unreal 3 Engine
Sunday, October 11, 3:30 pm — 4:30 pm
Session G7 VO for Videogames: Process and Pipeline
Monday, October 12
Monday, October 12, 9:00 am — 11:00 am
Session G8 Interactive Speech for Games
Monday, October 12, 1:30 pm — 2:30 pm
Session G9 Interactive Music Techniques for Games
Monday, October 12, 4:00 pm — 5:30 pm
Session G10 Techniques of Audio Localization for Games
Last Updated: 20091005, mei