(R&D, software, hardware, semiconductors, transducers)
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Thursday, October 2, 9:00 am — 12:30 pm
Session P1 Audio Coding
Thursday, October 2, 9:00 am — 10:45 am
Session T1 Electroacoustic Measurements
Thursday, October 2, 11:00 am — 1:00 pm
Session T2 Standards-Based Audio Networks Using IEEE 802.1 AVB
Thursday, October 2, 2:30 pm — 4:30 pm
Session T3 Broadband Noise Reduction: Theory and Applications
Thursday, October 2, 2:30 pm — 4:30 pm
Session P4 Acoustic Modeling and Simulation
Thursday, October 2, 4:30 pm — 6:30 pm
Session B4 Mobile/Handheld Broadcasting: Developing a New Medium
Thursday, October 2, 5:00 pm — 6:45 pm
Session W5 Engineering Mistakes We Have Made in Audio
Friday, October 3, 9:00 am — 10:45 am
Session L4 White Space Issues
Friday, October 3, 9:00 am — 10:30 am
Session W6 Audio Networking for the Pros
Friday, October 3, 9:00 am — 1:00 pm
Session P6 Loudspeaker Design
Friday, October 3, 2:30 pm — 4:30 pm
Resume Review
Friday, October 3, 2:30 pm — 3:30 pm
Session T6 Modern Perspectives on Hewlett's Sine Wave Oscillator
Friday, October 3, 2:30 pm — 6:30 pm
Session P9 Multichannel Sound Reproduction
Friday, October 3, 2:30 pm — 5:00 pm
Session P10 Nonlinearities in Loudspeakers
Friday, October 3, 5:00 pm — 6:30 pm
Session W7 Same Techniques, Different Technologies—Recurring Strategies for Producing Game, Web, and Mobile Audio
Friday, October 3, 5:00 pm — 6:30 pm
Session P12 Amplifiers and Automotive Audio
Friday, October 3, 5:30 pm — 6:45 pm
Session T8 Free Source Code for Processing AES Audio Data
Saturday, October 4, 9:00 am — 11:00 am
Career/Job Fair
Saturday, October 4, 9:00 am — 10:45 am
Session B7 DTV Audio Myth Busters
Saturday, October 4, 9:00 am — 10:45 am
Session T9 How I Does Filters: An Uneducated Person’s Way to Design Highly Regarded Digital Equalizers and Filters
Saturday, October 4, 9:00 am — 10:30 am
Session W9 Low Frequency Acoustic Issues in Small Critical Listening Environments - Today's Audio Production Rooms
Saturday, October 4, 9:00 am — 10:30 am
Session P15 Loudspeakers—Part 1
Saturday, October 4, 11:00 am — 1:00 pm
Session B8 Lip Sync Issue
Saturday, October 4, 1:00 pm — 2:00 pm
Lunchtime Keynote:
Peter Gotcher
of Topspin Media
Saturday, October 4, 2:30 pm — 4:00 pm
Session P20 Loudspeakers—Part 3
Saturday, October 4, 4:30 pm — 6:00 pm
Session T13 Improved Power Supplies for Audio Digital-Analog Conversion
Saturday, October 4, 5:00 pm — 6:45 pm
Session B10 Audio Transport
Saturday, October 4, 5:00 pm — 6:30 pm
Session P21 Low Bit-Rate Audio Coding
Sunday, October 5, 9:00 am — 10:30 am
Design Competition
Sunday, October 5, 9:00 am — 11:00 am
Session M4 Acoustics and Multiphysics Modeling
Sunday, October 5, 9:00 am — 10:45 am
Session B11 Internet Streaming—Audio Quality, Measurement, and Monitoring
Sunday, October 5, 9:00 am — 10:30 am
Session P24 Audio Digital Signal Processing and Effects—Part 1
Sunday, October 5, 11:00 am — 1:00 pm
The Evolution of Electronic Instrument Interfaces: Past, Present, Future
Sunday, October 5, 11:00 am — 1:00 pm
Session W11 Upcoming MPEG Standard for Efficient Parametric Coding and Rendering of Audio Objects
Sunday, October 5, 11:30 am — 1:00 pm
Session T15 Real-Time Embedded Audio Signal Processing
Sunday, October 5, 11:30 am — 1:00 pm
Session T16 Latest Advances in Ceramic Loudspeakers and Their Drivers
Sunday, October 5, 2:30 pm — 4:30 pm
Session T17 An Introduction to Digital Pulse Width Modulation for Audio Amplification
Sunday, October 5, 2:30 pm — 4:30 pm
Session T18 FPGA for Broadcast Audio
Sunday, October 5, 2:30 pm — 4:00 pm
Session P26 Audio Digital Signal Processing and Effects—Part 2
Sunday, October 5, 4:30 pm — 6:00 pm
Session W15 Interactive MIDI-Based Technologies for Game Audio
Sunday, October 5, 4:30 pm — 6:30 pm
Session T19 Point-Counterpoint—Fixed vs. Floating-Point DSPs
Sunday, October 5, 5:00 pm — 6:45 pm
Session T20 Radio Frequency Interference and Audio Systems
Last Updated: 20081001, mei