Session O Monday,
December 3 9:00 am-11:30 am 9:00 am Aki V. Mäkivirta, Genelec
OY, Iisalmi, Finland In a room with strong
low-frequency modes the control of excessively long decays is problematic or
impossible with conventional passive means. In this paper we present a
systematic methodology for active modal equalization able to correct the modal
decay behavior of a loudspeaker-room system. Two methods of modal equalization
are proposed. The first method modifies the primary sound such that modal
decays are controlled. The second method uses separate primary and secondary
radiators and controls modal decays with sound fed into the secondary radiator.
Case studies of the first method of implementation are presented. Convention Paper 5480 9:30 am Louis D. Fielder, Dolby
Laboratories, Inc., San Francisco, CA, USA Traditionally, electronic
equalization is used to improve the subjective quality of sound reproduction
through the use of simple linear filters of low complexity. It will be shown
that the properties of typical rooms combine with psychoacoustics to limit
practical equalization to the use of minimum-phase filters of relatively low
order despite the existence of new and powerful digital signal processing
tools. The high Q and nonminimum-phase nature of the room-loudspeaker-listener
transfer function due to wave interference effects creates severe problems for
more complete equalization. Typical cinemas and a listening room will be used to
investigate the difficulties of more powerful equalization approaches. Convention Paper 5481 10:00 am Patrick McGrath, Audio
Processing Technology, Belfast, Northern Ireland This paper describes the
evolution and application of personal computing power within the professional
audio and broadcast arena. Utilizing the latest Pentium™ processors, the author
will discuss how these may be used for digital signal processing within such
areas as broadcast, editing, automation, and webcasting and streaming. With the
full array of multimedia, including compression algorithms now available on a
software platform, these can be utilized to the advantage of the broadcaster by
harnessing the power available in your desktop machine. Current technology has
relied on DSP devices on a hardware basis. This paper discusses how the
internal PC architecture can take on a multitude of DSP functionality both
right now and into the future. No Convention Paper Printed 10:30 am Keith Weiner, DiamondWare,
Ltd., Mesa, AZ, USA This paper presents a general-purpose interactive audio
pipeline. It supports a set of sound streams and a set of processing
algorithms, such that each stream may traverse through any number of processing
algorithms in any order, and that control parameters may be changed on the fly.
Unique to this system is support for on the fly buffer length changes at any
stage of the pipeline, and programmatic changes to control parameters. Convention Paper 5483 11:00 am Brahim Hamadicharef and
Emmanuel Ifeachor, University of Plymouth, Plymouth, Devon, UK An intelligent audio system for
sound design using artificial intelligence techniques is reported. The system
is used to analyze acoustic recordings, extract salient sound features and to
process them to generate parameters for sound synthesis, in a manner that
mimics human audio experts. Preliminary tests show that the use of the system
reduces design time and yet the quality of the resulting sound is considered
high by audio experts. Convention Paper 5484 |
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