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AES E-Library: Browse Entire Database
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An approach for implementing time-stretching as a live realtime audio effect
Derivation of horn parameters from numerical simulations, analytical methods, and measurements
Profiling loudspeaker nonlinearities using parametric multitone stimulus
Design and Evaluation of a Binaural Chorus Effect
Open Database of Spatial Room Impulse Responses at Detmold University of Music
ArcheoEchi – a virtual reconstruction of a medieval cathedral in Southern Italy
Design and Application of a Native-D Recording Format for Optimal Dolby Atmos Reproduction
Investigation of a Real-Time Hearing Loss Simulation for use in Audio Production
Loudspeaker characterization by indirect measurement of diaphragm velocity
Designing a 9-channel location sound microphone from scratch
Sound Quality Improvement of MPEG-H 3D Audio Encoder
"LDK-Cube" and "Time-Space-Energy-Equalization": A Case Study of Binaural 3D Recording and Production of an Orchestral Concert with a Sound Reinforcement System in Operation
Overview of speech quality metrics in terms of automated evaluation of signal denoising in a presence of non-stationary noise
Snare Drum Data Set (SDDS): More snare drums than you can shake a stick at
Design and validation of a low-cost acoustic anechoic chamber
A Survey of Current Music Technology & Recording Arts Curriculum Order
Evaluating the accuracy of musicians and sound engineers in performing a common drum tuning exercise
Cross-Modal Investigations For Improving Sound Localisation Accuracy: A Mounted Vibrotactile Headset Design
Generalized Digital Second Order Systems Beyond Nyquist Frequency
Immersive Network Music Performance: Design and Practical Deployment of a system for Immersive Vocal Performance
Huddersfield Universal Listening Test Interface Generator (HULTI-GEN) Version 2
Development of a 4-pi sampling reverberator, VSVerb. - Application to VR production.
Multimodal Immersive Motion Capture (MIMiC): A workflow for musical performance
Spatial auditory masking caused by phantom sound images
A Model to Predict the Impact of Dialog Enhancement or Mix Ratio on a Large Audience