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AES E-Library: Browse Entire Database
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Audio portraiture sound design and the development and creation of audio portraiture within immersive and binaural audio environments.
Computational efficient real-time capable constant-Q spectrum analyzer
pysofaconventions, a Python API for SOFA
A Python library for Multichannel Acoustic Signal Processing
Exploring audio device orchestration in workshops with young people
Exploring audio device orchestration in workshops with audio professionals
Design of the acoustic enhancement system for crowd enhancement in the Qatar Univ. Sports & Events Complex
Barrier Effect at Open-air Concerts, Part 1
Investigating perceptual tolerance of audio-tactile synchrony
Investigation on the perceived audio quality of Higher Order Ambisonics recordings with a reduced number of A-format audio channels
The influence of loudspeaker-listener distance on the detection of low-bitrate audio coding artefacts
MEMS based Audio Speaker Module
Investigating User Preference for Reverberation Plugins
Analysis of acoustic parameters of churches in Krakow
Voice coil temperature monitoring: a new in-house developed measurement system
Directional dependency of subjective sound pressure perception on three-dimensional sound
Analysis of Nonlinear Distortions in a Digital MEMS Microphone
Development of an Open Source Customizable High Order Rigid Sphere Microphone Array
Impact of room acoustics on perceived vocal fatigue of staff- members in Higher-education learning environments: a pilot study.
Reimagining Robb: The Sound of the World’s First Sample-based Electronic Musical Instrument circa 1927
Rendering a Negatively Elevated Image Based on Relative HRTF Cues
Perceptual evaluation of binaural rendering and stereo width control in headphone reproduction
Comparing the perception of 'sense of presence' between a stereo mix and a binaural mix in immersive music
Recording first-order Ambisonics with a differential array of two dual-diaphragm microphones
HOAST: A Higher-Order Ambisonics Streaming Platform
Real-time auralization while having prepared in advance for possible head movements
Creating Virtual Height Loudspeakers for Dolby Atmos and Auro-3D Using VHAP
Production Vehicle Audio System Validation, Diagnostics and Calibration
Power-based thermal limits for micro-speaker protection algorithms
Investigation on Balanced-Delay Filter-Bank for Encoding Multi-Channel Audio Signals
Understanding users' choices and constraints when positioning loudspeakers in living rooms
Omni-directional sound source using facing ultrasonic transducer arrays
Development of a 4-pi sampling reverberator, VSVerb. - Phase Detection.
Analysis of an alternative approach to digital domain volume control claiming high perceptual audio quality
Tutorial on Scaling of the Discrete Fourier Transform and the Implied Physical Units of the Spectra of Time-Discrete Signals
Music and Space: A case of live immersive music performance with the Norwegian post-rock band Spurv
A Novel and High Efficient Simulation Model of Loudspeaker
DIY Modifications for Acoustically Transparent Headphones
Investigating user interface preferences for controlling background-foreground balance on connected TVs
Trans-Europe Express Audio: testing 1000 mile low-latency uncompressed audio between Edinburgh and Berlin using GPS-derived word clock, first with jacktrip then with Dante.
Cantilever vibrating element for loudspeaker breakup modes control
A personal, 3D printable compact spherical loudspeaker array
COMPARISON OF PERCEPTION OF SPATIAL LOCALIZATION BETWEEN CHANNEL AND OBJECT BASED AUDIO
A Mixed-Methods Evaluation of Preferences Between Binaural and Stereo Broadcast Audio with Experienced and Inexperienced Listeners
An Improved Loudspeaker Model to Study Coupling in an Active Noise Control Setting
Emily’s World: behind the scenes of a binaural synthesis production
Deep Diffusorbers: Real World Application & Scalability of Amplitude Grating Diffusers Covering Ultra-Wideband Absorbers in Small to Medium Sized Venues