AES Milan 2018
Tutorials
Wednesday, May 23
Wednesday, May 23, 09:15 — 10:15
Session T01 Crash Course in 3D Audio
Wednesday, May 23, 09:30 — 11:00
Session T02 Reusing and Prototyping to Accelerate Innovation in Audio Signal Processing
Wednesday, May 23, 10:15 — 11:15
Session T03 Perceptually Motivated Filter Design with Applications to Loudspeaker-Room Equalization
Wednesday, May 23, 11:15 — 12:15
Session T04 Build a Synth for Android
Wednesday, May 23, 14:15 — 16:15
Session T05 Tune Your Studio-Acoustic Analysis of Small Rooms for Music
Wednesday, May 23, 15:00 — 16:30
Session T06 Psychoacoustics of 3D Sound Recording (with 9.1 Demos)
Wednesday, May 23, 16:30 — 18:00
Session T07 Benefiting from New Loudspeaker Standards
Wednesday, May 23, 16:30 — 18:00
Session T08 Modern Sampling: It’s Not About the Sampling; It’s About the Reconstruction!
Wednesday, May 23, 16:30 — 17:30
Session T09 AES67 & ST2110 - An Overview
Thursday, May 24
Thursday, May 24, 09:30 — 10:30
Session T10 From Seeing to Hearing: Sound Design and Spatialization for Visually Impaired Film Audiences
Thursday, May 24, 10:30 — 12:00
Session T11 Total Timbre: Tools and Techniques for Tweaking and Transforming Tone
Thursday, May 24, 10:45 — 12:15
Session T12 Acoustic Enhancement Systems
Thursday, May 24, 10:45 — 12:15
Session T13 Perceptual and Physical Evaluation of Guitar Loudspeakers
Thursday, May 24, 12:30 — 13:15
Session T14 Music Is the Universal Language
Thursday, May 24, 14:00 — 15:30
Session T15 Listening Tests - Understanding the Basic Concepts
Thursday, May 24, 16:45 — 17:45
Session T16 Audio Localization Method for VR Application
Thursday, May 24, 17:00 — 18:00
Session T17 Use of Delay-Free IIR Filters in Musical Sound Synthesis and Audio Effects Processing
Friday, May 25
Friday, May 25, 10:30 — 12:00
Session T18 The Sound Will Take a Lead in VR
Friday, May 25, 12:45 — 13:45
Session T19 Supporting the Story with Sound—Audio for Film and Animation
Friday, May 25, 13:30 — 15:00
Session T20 Before the Studio: The Art of Preproduction
Friday, May 25, 14:00 — 15:00
Session T21 Kraftwerk and Booka Shade-The Challenge to Create Electro Pop Music in Immersive / 3D Audio
Friday, May 25, 14:00 — 15:00
Session T22 A Practical Use of Spatial Audio for Storytelling, and Different Delivery Platforms
Friday, May 25, 14:30 — 16:00
Session T23 Optimizing Transducer Design for Systems with Adaptive Nonlinear Control
Friday, May 25, 15:15 — 16:15
Session T24 360 & VR - Create OZO Audio and Head Locked Spatial Music in Common DAWs
Friday, May 25, 16:15 — 17:45
Session T25 Live Sound Subwoofer System Optimization
Saturday, May 26
Saturday, May 26, 09:00 — 10:30
Session T26 Cancelled
Saturday, May 26, 09:15 — 10:15
Session T27 Hearing the Past: Using Acoustic Measurement Techniques and Computer Models to Study Heritage Sites
Saturday, May 26, 10:30 — 12:00
Session T28 Intelligent Acoustic Interfaces for High-Definition 3D Audio
Saturday, May 26, 12:30 — 13:15
Session T29 Icosahedral Loudspeaker Listening Session (IKO)
Saturday, May 26, 13:30 — 14:15
Session T30 Surround with Depth Listening Session on IEM Loudspeaker Cubes
Last Updated: 20180521