Audio Engineering Society AES New York 2015

AES New York 2015
Game Audio Track Events

Possibly the most technologically advanced and fastest growing segment of the audio field, game audio is the perfect storm of signal processing complexity, evolving requirements, and mass market appeal. AES has been on top of this exciting field since its infancy and the Game Audio Track at the 139th Convention promises to deliver the latest technologies, developers, and ideas.

This page is also available in calendar format.

Thursday, October 29

Thursday, October 29, 9:30 am — 10:30 am
Game Audio Session G1   Reinventing the Sound for Call of Duty: Advanced Warfare

Thursday, October 29, 1:00 pm — 2:00 pm
Special Event: Opening Ceremonies / Awards / Keynote Speech

Thursday, October 29, 2:15 pm — 3:15 pm
Game Audio Session G2   VR Game Audio: The Importance of Sound Propagation

Thursday, October 29, 3:30 pm — 5:00 pm
Game Audio Session G3   Audio Shorts: Indie Edition

Thursday, October 29, 5:15 pm — 6:15 pm
Game Audio Session G4   Audio Shorts/Posters

 

Friday, October 30

Friday, October 30, 10:00 am — 10:45 am
Game Audio: Repeat of G1: Reinventing the Sound for Call of Duty: Advanced Warfare

Friday, October 30, 1:45 pm — 2:45 pm
Game Audio Session G5   Just Cause 3: Postmortem on the Game Audio of a Massive Open World Game

Friday, October 30, 4:30 pm — 5:30 pm
Paper Session P12   Game Audio

 

Saturday, October 31

Saturday, October 31, 9:00 am — 9:45 am
Game Audio Session G6   3D Audio for Virtual Reality

Saturday, October 31, 11:45 am — 12:45 pm
Game Audio Session G7   The Audio Implementation Arms Race: Implementation as a Weapon

Saturday, October 31, 2:00 pm — 3:30 pm
Game Audio Session G8   Game Audio Careers - Blazing a Path to Your Future

Saturday, October 31, 3:30 pm — 5:00 pm
Game Audio Session G9   Game Audio Education—New Opportunities for Students

 

Sunday, November 1

Sunday, November 1, 9:00 am — 10:00 am
Game Audio Session G10   Virtual Reality 3D Audio - State of the Art & Vision of the Near Future

Sunday, November 1, 11:30 am — 12:30 pm
Game Audio Session G11   Interactive Music of the LittleBigPlanet Franchise: Dissecting A Complex, Multi-Component System

 

Last Updated: 20151029


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