AES New York 2013
Game Audio Track Event W7

Thursday, October 17, 2:30 pm — 4:00 pm (Room 1E13)

Workshop: W7 - Tools and Workflow for the Creation of Immersive Content

Chair:
Bert Van Daele, Auro Technologies NV - Mol, Belgium
Panelists:
Fred Maher, DTS Inc. - Calabasas, CA, USA
Jurgen Scharpf, Dolby - San Francisco, CA, USA
Wilfried Van Baelen, Auro Technologies - Mol, Belgium
Brian A. Vessa, Sony Pictures Entertainment - Culver City, CA, USA; Chair SMPTE 25CSS standards committee

Abstract:
In this workshop the requirements for new tools and workflows to create three-dimensional, immersive content are discussed. The panel members present their own solutions and discuss the creative possibilities as well as the requirements for compatibility between different systems and deliverables.

AES Technical Council This session is presented in association with the AES Technical Committee on Audio for Cinema

Return to Game Audio Track Events

EXHIBITION HOURS October 18th 10am – 6pm October 19th 10am – 6pm October 20th 10am – 4pm
REGISTRATION DESK October 16th 3pm – 7pm October 17th 8am – 6pm October 18th 8am – 6pm October 19th 8am – 6pm October 20th 8am – 4pm
TECHNICAL PROGRAM October 17th 9am – 7pm October 18th 9am – 7pm October 19th 9am – 7pm October 20th 9am – 6pm
AES - Audio Engineering Society