With multichannel sound rendering systems, an immersive sound can be experienced by a broader audience. Rendering of a stationary source is widely studied in the literature. However, a dynamic sound, where the source's position is continuously changing, provides improved source localization and a listener experience more immersed in the rendered sound. This paper investigates the multichannel sound rendering of a dynamic sound source using a wave field synthesis method in a reverberant shoe-box room model. Finite difference time domain is employed to visualize the reproduced sound field in the time domain. To address the challenge of room echo-induced degradation in sound quality, a method is presented inwhich the reflected sound is compensated by rendering the primary source's images from the auxiliary actuators, enhancing SNR by approximately 2--3.5 dB.
https://www.aes.org/e-lib/browse.cfm?elib=22421
Click to purchase paper as a non-member or login as an AES member. If your company or school subscribes to the E-Library then switch to the institutional version. If you are not an AES member and would like to subscribe to the E-Library then Join the AES!
This paper costs $33 for non-members and is free for AES members and E-Library subscribers.
Learn more about the AES E-Library
Start a discussion about this paper!